Using Quartz Composer and the Audio Input patch, I’ve created a series of spheres that respond to audio input through the microphone.
In the file responsive_spheres.qtz I have two set’s of spheres. One of which, the set of sphere’s is always visible and they get bigger with audio input. The other set of sphere’s vanish in silence, and as the volume of audio increases, the amount of spheres and their size increases.
Tags: Audio, Quartz Composer


[...] on my previous Quartz Composer audio responsive sphere’s, I’ve changed the sphere’s to particles that float from the bottom to the top of the [...]